Measured entry

8bitcn-game-features1

feature-gridskeuomorphismmotion on file

A pixel-art skill-tree feature grid shipped as a shadcn registry block. It renders configurable skills as cards with locked states, level badges, and progress bars. The source depends on React, Tailwind utilities and theme tokens, path aliases, a cn helper, shadcn card and badge primitives, Radix Progress, class-variance-authority, and a remotely loaded display font.

Specimen
Motion capture of the mounted demo, recorded by the harness. No audio track.
Harness screenshot of 8bitcn-game-features1 at 375 pixels wide
Harness screenshot at 375 pixels wide. No horizontal overflow recorded.
Harness screenshot of 8bitcn-game-features1 at 768 pixels wide
Harness screenshot at 768 pixels wide. No horizontal overflow recorded.
Harness screenshot of 8bitcn-game-features1 at 1440 pixels wide
Harness screenshot at 1440 pixels wide. No horizontal overflow recorded.

Measured

Every value below was written by the harness on the run that produced the frames above. None of it is derived from the prose.

Harness measurements recorded for 8bitcn-game-features1
BuildOK
MountOK
Console errors0
Uncaught page errors0
Horizontal overflowclean at 375, 768, 1440
Axe critical0
Axe serious1
Axe moderate0
Axe minor0
Gzip marginal34.4 KB (99.8 KB build, 65.4 KB baseline)
Bare modeFAIL
Provider requiredNO
Demo usedwritten from the component source API

What the harness recorded

BARE BUILD

✗ Build failed in 1.07s
error during build:
[vite]: Rollup failed to resolve import "class-variance-authority" from "<sandbox>re-4c96c8cb8533/src/components/ui/8bit/badge.tsx".

Verdict

A focused choice for game-like roadmaps, but the published registry item does not currently build because its pixel card wrapper cannot resolve the base shadcn card module. It needs a shadcn-style setup, including the expected aliases and primitives, before it can mount. Avoid it if you need a verified drop-in block.

Use it if

  • You are building a game page or product roadmap where features naturally map to unlocked skills and levels.
  • Your app already has a shadcn-style component setup with compatible card and badge primitives.
  • Your content fits a simple title, description, level, maximum level, and unlocked-state model.

Skip it if

  • You need a registry block that builds successfully without repairing its missing base card dependency.
  • Your project does not use Tailwind aliases and shadcn conventions, and you do not want to add that scaffold.
  • You need interactive progression controls rather than a read-only feature summary.
  • Your deployment cannot load the imported Google font or requires all visual assets to be self-hosted.

Install

Installation record for 8bitcn-game-features1
Declared dependenciesradix-ui, @radix-ui/react-progress, clsx, tailwind-merge
Missing on installnone
Bare installfails once the shadcn-style helpers are removed, so it needs that setup
Providerno provider required in the harness

In a non-shadcn project, add React and Tailwind theme tokens, configure the source path alias, provide the cn utility, and implement compatible base Card and Badge exports. Also install Radix Progress and class-variance-authority, copy the pixel wrapper components and retro stylesheet, and self-host or permit the imported display font. Verify that the base Card includes every export used by the wrapper.

Source and credit

This page is a review, not a copy. The component source lives with its author and this site does not republish it. Read the license before you use anything.

License
MIT
Record published
2026-08-15

Alternatives

Other published entries for the feature-grid pattern, ordered by what they measured: mounts first, then clean axe scans, then bare-mode passes, then the smaller bundle.