Measured entry

tripled-glowy-waves-hero-shadcnui

hero-effectgradient-glowmotion on file

A copy-in shadcn registry block for a full-viewport hero, combining a pointer-reactive canvas wave field with Framer Motion entrances, calls to action, feature pills, and a stats panel. It depends on React, browser canvas APIs, Framer Motion, Lucide icons, Tailwind theme tokens, and the shadcn Button primitive backed by Radix UI conventions.

Specimen
Motion capture of the mounted demo, recorded by the harness. No audio track.
Harness screenshot of tripled-glowy-waves-hero-shadcnui at 375 pixels wide
Harness screenshot at 375 pixels wide. No horizontal overflow recorded.
Harness screenshot of tripled-glowy-waves-hero-shadcnui at 768 pixels wide
Harness screenshot at 768 pixels wide. No horizontal overflow recorded.
Harness screenshot of tripled-glowy-waves-hero-shadcnui at 1440 pixels wide
Harness screenshot at 1440 pixels wide. No horizontal overflow recorded.

Measured

Every value below was written by the harness on the run that produced the frames above. None of it is derived from the prose.

Harness measurements recorded for tripled-glowy-waves-hero-shadcnui
BuildOK
MountOK
Console errors0
Uncaught page errors0
Horizontal overflowclean at 375, 768, 1440
Axe critical0
Axe serious1
Axe moderate0
Axe minor0
Gzip marginal72.9 KB (138.3 KB build, 65.4 KB baseline)
Bare modeFAIL
Provider requiredNO
Demo usedwritten from the component source API

What the harness recorded

BARE BUILD

✗ Build failed in 1m 6s
error during build:
[vite:load-fallback] Could not load <sandbox>/src/lib/utils (imported by src/components/ui/button.tsx): ENOENT: no such file or directory, open '<sandbox>/src/lib/utils'

Verdict

A polished, responsive starting point for motion-led product pages, but it is not drop-in outside its native ecosystem. It needs a shadcn-style setup, carries meaningful animation overhead, and requires a contrast fix plus replacement of demo claims before production use.

Use it if

  • You want an immersive landing-page hero whose background reacts to pointer movement.
  • Your app already uses shadcn conventions, Tailwind theme tokens, and Framer Motion.
  • You can replace the placeholder copy, claims, and button actions with real product content.
  • You are prepared to tune foreground colors to resolve the detected contrast issue.

Skip it if

  • You need a lightweight static hero without a continuously animated canvas and motion dependency.
  • Your project does not use Tailwind or shadcn-style aliases and primitives, and you do not want to recreate that infrastructure.
  • You require the supplied styling to pass accessibility review without contrast adjustments.
  • Your hero must avoid decorative motion entirely rather than merely reducing its pointer response.

Install

Installation record for tripled-glowy-waves-hero-shadcnui
Declared dependenciesframer-motion, react, radix-ui
Missing on installnone
Bare installfails once the shadcn-style helpers are removed, so it needs that setup
Providerno provider required in the harness

In a non-shadcn project, add React, Framer Motion, Lucide icons, Radix UI support, Tailwind utilities, the expected theme tokens, and the configured path alias. Provide a compatible Button component and the shared class-name utility imported by that primitive; the bare build fails because this utility module is absent.

Source and credit

This page is a review, not a copy. The component source lives with its author and this site does not republish it. Read the license before you use anything.

Alternatives

Other published entries for the hero-effect pattern, ordered by what they measured: mounts first, then clean axe scans, then bare-mode passes, then the smaller bundle.